Search found 15 matches

by Corvin
Wed Nov 27, 2024 11:08 pm
Forum: Blood Multiplayer
Topic: Bots
Replies: 1
Views: 37

Re: Bots

I've seen a BOT download for standard Blood some place, just never tried it.
I'll look around and see where it is.

EDIT

I think it was at Blood Freeminded web site...... (but it looks like downloaded files are corrupt currently)
by Corvin
Fri Apr 19, 2024 2:14 am
Forum: Blood Multiplayer
Topic: Nukem Net for Blood
Replies: 2
Views: 1945

Re: Nukem Net for Blood

I'll answer that myself now, since they only came to advertise their service/site rather than participate, heh. It seems the dos version of Blood is workable with their program. www.duke3donline.com However, I think this might be a better service., smaller yes, but its been around long while. I have...
by Corvin
Wed Feb 14, 2024 11:19 pm
Forum: Blood
Topic: NBlood thread
Replies: 32
Views: 25453

Re: NBlood thread

Hmm, I used NBlood once, but I think it was actually based in EDuke32. I could be wrong as I don't follow the ports really and its been awhile.
I try to but you know, its time consuming and all over the place.
by Corvin
Wed Feb 14, 2024 7:03 am
Forum: Art Modification
Topic: Cultists with proper weapons
Replies: 7
Views: 6636

Re: Cultists with proper weapons

I know these are all old posts, but what's the point not to reply to a good thread? This is a great and a true proper addon. I liked it when I tried it back a few years. So cool seeing the correct guns on them! :) That's what I wanted to say, so thanks for making us it. EDIT: PS I'm dumb, I posted i...
by Corvin
Sat Feb 10, 2024 4:16 am
Forum: Utilities & Hacks
Topic: Art Tile Merger and SEQ/QAV Tile ID Fixer.
Replies: 0
Views: 576

Art Tile Merger and SEQ/QAV Tile ID Fixer.

These are not mine. But I thought I should point them out if I'm trying to post something important. https://ctpax-cheater.losthost.org/htmldocs/buildtls.htm Art Tile Merger A program that allows you to replace images in TILES###. ART files for games based on the Build engine. SEQ/QAV Tile ID Fixer ...
by Corvin
Wed Feb 07, 2024 4:57 am
Forum: Blood
Topic: NBlood thread
Replies: 32
Views: 25453

Re: NBlood thread

JFBlood on the 3ds is NBlood, is that true?

Or did NBlood use JFBuild in it?
by Corvin
Mon Feb 05, 2024 11:28 am
Forum: Mapedit Discussion
Topic: Mapedit Guides?
Replies: 6
Views: 3583

Re: Mapedit Guides?

Daedalus, I hope the Grand MapEdit Guide can be made sooner than later. :)

Seizhak, A question, is this FAQ complete and safe to get? (I've had problems browsing your sites pages).
by Corvin
Tue Dec 26, 2023 2:20 am
Forum: Blood
Topic: Blood 3D Sound in a Port?
Replies: 9
Views: 2482

Re: Blood 3D Sound in a Port?

I don't know what they did besides the 3D Sound. It said they used the Apogee Sound System and applied there code over it. and If I remember all the sounds where recorded low quality, yet sound very good through the sound engine. I e-mailed Matt S. one time and he said the higher quality wasn't full...
by Corvin
Sun Dec 24, 2023 12:27 am
Forum: Blood
Topic: Blood 3D Sound in a Port?
Replies: 9
Views: 2482

Re: Blood 3D Sound in a Port?

The text with the 3d snd generator/positional tool says its best for headphone use, but will work with quality speakers. You have to be equal distance from each of the 2 speakers for best effect. The final time I played Blood was for 3 months straight/every day. I remember the sound did make a diffe...
by Corvin
Sat Dec 23, 2023 12:42 am
Forum: Blood
Topic: Blood 3D Sound in a Port?
Replies: 9
Views: 2482

Re: Blood 3D Sound in a Port?

I looked quickly at the alpha archive and their tool is in the \SND folder, with text explaining the tool and what not.
I figured they used it to determine values or parameters of some sort to apply to their code. Heh.

Thanks BTW for looking into this. :)
by Corvin
Fri Dec 22, 2023 3:29 pm
Forum: Blood
Topic: Blood 3D Sound in a Port?
Replies: 9
Views: 2482

Re: Blood 3D Sound in a Port?

Hmmm, I defiantly remember there's a spatial effect in Bloods sound engine. I even remember using the Q-Studios sound generator program in the alpha download. :) Apparently they devised a way to have "3d" sound with it and incorporated their findings into blood. Maybe the term was surround...
by Corvin
Thu Dec 21, 2023 12:40 am
Forum: Blood Multiplayer
Topic: Nukem Net for Blood
Replies: 2
Views: 1945

Re: Nukem Net for Blood

Does DOS Blood work with this program now?
by Corvin
Wed Dec 20, 2023 10:19 pm
Forum: Blood
Topic: Blood 3D Sound in a Port?
Replies: 9
Views: 2482

Re: Blood 3D Sound in a Port?

BUILDGDX I think is the one most people have recommended to me.
I'm just wondering if they reach that milestone or not of 3D sound from the original game?
Any ideas? :)
by Corvin
Tue Dec 19, 2023 3:19 am
Forum: Blood
Topic: Blood 3D Sound in a Port?
Replies: 9
Views: 2482

Blood 3D Sound in a Port?

Does anyone know which port of Blood supports the Q-studios/3D sound that the original game has?

I just haven't been able to tell by reading about all the ports.
Was also wondering if anyone plans to add it (if not already)?

Thanks.
by Corvin
Thu Mar 10, 2022 12:50 am
Forum: Art Modification
Topic: The Spriting Dark Carnival
Replies: 137
Views: 142392

Re: The Spriting Dark Carnival

Now that's cool. Looks better than the original for sure. ;)