Search found 307 matches
- Mon Nov 24, 2025 11:54 am
- Forum: Public Storage
- Topic: The Painkiller reboot that nobody wanted
- Replies: 1
- Views: 50
Re: The Painkiller reboot that nobody wanted
I saw the trailer for it a bit over a month ago, I think. It didn't really look that interesting to me, and I was disappointed that it was only co-op. The original game is on the very short list of titles which I bought almost immediately upon seeing the demo release of. It's a shame to hear that it...
- Mon Aug 25, 2025 1:07 pm
- Forum: Public Storage
- Topic: Caleb's voice actor (Stephan Weyte) in other media
- Replies: 2
- Views: 7187
Re: Caleb's voice actor (Stephan Weyte) in other media
It was part of the marketing, but I missed it. Stephan was the voice of the monster boss encounter at the end of Dusk. Did a great job, as expected. To my shame, I didn't immediately recognise that it was him. I don't have a very positive opinion of Dusk, but at the end of the game I thought, "...
- Tue Aug 05, 2025 8:26 pm
- Forum: Public Storage
- Topic: Firearms discussion thread
- Replies: 11
- Views: 13888
Re: Firearms discussion thread
Well, I'm not much of a gun enthusiast, but it's a good collection. Are you planning to add anything further in future?
- Tue Aug 05, 2025 8:20 pm
- Forum: Altar of Stone Website
- Topic: Altar of Stone Forums - Update Thread
- Replies: 17
- Views: 165213
Re: Altar of Stone Forums - Update Thread
You might've noticed that Altar of Stone has recently had an enormous increase in its guest traffic. No, we are not suddenly hugely popular. Rather, this is an issue that is currently plaguing a large amount of forums that run on phpBB, and we are not exempt. It looks to be the work of "AI"...
- Tue Aug 05, 2025 4:26 pm
- Forum: Public Storage
- Topic: Firearms discussion thread
- Replies: 11
- Views: 13888
Re: Firearms discussion thread
Good lord. You're alive!
- Thu Jun 05, 2025 8:58 am
- Forum: Blood
- Topic: Infuscomus sample in Resident Evil: Village
- Replies: 2
- Views: 43479
Re: Infuscomus sample in Resident Evil: Village
An excellent find, my lord.
This also all but confirms that the bits of this sprinkled in Dark Carnival are from the same source, since I hear those here as well.
This also all but confirms that the bits of this sprinkled in Dark Carnival are from the same source, since I hear those here as well.
- Tue Jan 21, 2025 1:21 pm
- Forum: Utilities & Hacks
- Topic: new tools?
- Replies: 4
- Views: 71964
Re: new tools?
Seems most of the new development these days is tied to the ports specifically. I think this section of the forum is outdated, since it was made when the ports were still on the newer side, and given the total lack of threads created over its lifespan, accounting for the graveyard speed here, it pro...
- Sun Jan 05, 2025 7:59 pm
- Forum: Blood
- Topic: The Great Plasma Pak v1.10 Mystery
- Replies: 3
- Views: 60171
Re: The Great Plasma Pak v1.10 Mystery
Are you referring to setup.exe? Those can sometimes give fairly different results to the actual game. As an update to this, a Blood video on Youtube came to my attention that by chance showed the game version as v1.10 Plasma Pak. The uploader also responded to my communication, but was in the proces...
- Mon Dec 02, 2024 1:39 pm
- Forum: Art Modification
- Topic: The Spriting Dark Carnival
- Replies: 138
- Views: 683875
Re: The Spriting Dark Carnival
Hard to say whether Wayback Machine would capture this specific thread. I assume people know the risks with uploads of images to public hosting sites like Imgur and such. It's a pity that many things are lost to history as a result of extensive use of those sites. In future, phpBB doesn't have the n...
- Wed Nov 20, 2024 7:57 am
- Forum: Blood
- Topic: The Great Plasma Pak v1.10 Mystery
- Replies: 3
- Views: 60171
The Great Plasma Pak v1.10 Mystery
Greetings. In my recent projects I have had to delve deep into the mists of time surrounding Blood's development. In so doing I have uncovered an anomaly. The mystery of which I speak is tied to Plasma Pak and its versioning. Forget One Unit: Whole Blood and 3DFX. Our focus is earlier and surrounds ...
- Wed Jul 31, 2024 9:52 am
- Forum: Blood
- Topic: Tunnels under Crystal Lake
- Replies: 4
- Views: 63120
Re: Tunnels under Crystal Lake
I thought it would be nice to add some images of the curious case of the tunnels towards the end of Crystal Lake. I've taken these with the underwater filter absent for clarity, though obviously that detracts from the mood a bit. . Crystal01.png This is where we enter from the toilet. A fairly stock...
- Tue Jul 23, 2024 7:22 pm
- Forum: Blood
- Topic: Tunnels under Crystal Lake
- Replies: 4
- Views: 63120
Re: Tunnels under Crystal Lake
Something I remembered and checked a moment ago is that it's possible to read from the maps in which sequence objects were added, which can be a fascinating door into speculation. From a glance it appears as if the toilet was the starting point for developing that part of the map, and this was estab...
- Tue Jul 23, 2024 4:15 pm
- Forum: Blood
- Topic: Tunnels under Crystal Lake
- Replies: 4
- Views: 63120
Re: Tunnels under Crystal Lake
An interesting question. So everything seems to indicate that this piece was part of the very end of Blood's development cycle. I can't find anything to support it being repurposed from earlier maps either - it bears no resemblance to Raw Sewage, for example. The passages themselves are fairly well ...
- Tue Jul 23, 2024 12:17 pm
- Forum: Art Modification
- Topic: Custom Midis
- Replies: 2
- Views: 67720
Re: Custom Midis
I don't immediately recognise the above. Sounds cool, though.
Some of the older custom single Blood maps had accompanying midi files, but I suspect most of those were "borrowed" from other games.
Some of the older custom single Blood maps had accompanying midi files, but I suspect most of those were "borrowed" from other games.
- Mon Mar 25, 2024 7:11 am
- Forum: Mapedit Discussion
- Topic: The Grand Mapedit Assistance Compendium
- Replies: 138
- Views: 412058
Re: The Grand Mapedit Assistance Compendium
For flags, check out my third bulletpoint on page 8 of this thread.