Episode 2: Sleeper, awake! (Trauma Therapy pt 2)

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Lizzieborden
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Episode 2: Sleeper, awake! (Trauma Therapy pt 2)

Post by Lizzieborden » Fri Jul 29, 2022 10:52 pm

Episode 2: Sleeper, awake! (Trauma Therapy , part 2)
Half way through it. Where to start?
best to quote a bloodite veteran who sums it up so well:
"Top notch, limit-pushing stuff. A bit spammy on the monsters at times, but nothing explosives can't fix."--pagb666
The blimp/Zeppelin level is breathtaking (blow a hole in the cabit and see what I mean).
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Dead Reckoner
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Re: Episode 2: Sleeper, awake! (Trauma Therapy pt 2)

Post by Dead Reckoner » Sun Jul 31, 2022 6:11 pm

Episode 2 is a big improvement over the first episode of TT with some top-notch maps. My favorites:

Uncanny Coast: full of exploration and a pleasant vibe reminiscent of old school point and click games.

Central Tower: a Blood 2-inspired trek to the top of an art deco skyscraper.

A blimpy ride: Finally, a convincing airship map for Blood!

There were "slaughterfest" moments that got spammy with monsters, but they were set up intelligently rather than the simplistic "here's a bunch of napalm ammo and a big wave of butchers and gargoyles over there" gameplay that many custom maps suffer from.

Link and screamshots in case anyone missed it:

https://www.moddb.com/mods/blood-trauma-therapy

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