Blood Voxel Pack

Modifying Blood's art for creative purposes.
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fgsfds
New Flesh
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Blood Voxel Pack

Post by fgsfds » Sun Jun 30, 2019 6:43 pm

This pack provides voxel replacements for sprites in Blood.
It is compatible with the BuildGDX and NBlood ports.

To install, drop voxels.zip archive into "autoload" directory.

https://m210.duke4.net/index.php/downlo ... /55-voxels

Below is just a small fraction of new voxels. Total count is way past 100.

Image Image Image Image Image Image Image Image Image Image Image
Last edited by fgsfds on Fri Jul 19, 2019 7:52 pm, edited 2 times in total.

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Dimebog
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Re: Blood Voxel Pack

Post by Dimebog » Sun Jun 30, 2019 8:44 pm

They look exactly like the original sprites from a distance - just excellent work. Highly recommended.

The voxels really give the game more of a "full 3D" look that would have been so good to have back in 1997 when BLOOD had to compete with games like Quake. It's good to have things like this today. Along with the Transfusion skyboxes, this voxel pack in particular is all of the graphical enhancement I need.

Thank you for the effort, I am looking forward to the next version along the line.

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Fil
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Re: Blood Voxel Pack

Post by Fil » Mon Jul 01, 2019 4:04 pm

Beautiful work!

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Dead Reckoner
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Re: Blood Voxel Pack

Post by Dead Reckoner » Fri Jul 12, 2019 12:51 am

This really enriches my Blood experience, every single new voxel model looking like it should have been in the game to begin with. Blood would have hit the sweet spot in 1997 if it looked like this - 3D props while still retaining 2D sprite-based enemies/weapons rather than the low poly examples of Quake and other early 3D shooters which didn't age well.

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fgsfds
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Re: Blood Voxel Pack

Post by fgsfds » Fri Sep 20, 2019 10:24 pm

Version 0.91 is out with a bunch of new stuff.
https://m210.duke4.net/index.php/downlo ... /55-voxels

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Dead Reckoner
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Re: Blood Voxel Pack

Post by Dead Reckoner » Fri Sep 27, 2019 1:18 am

The new tommy gun voxel is great and finally makes it not appear huge compared to the other weapons. In my opinion it would be even better if it had the lighter colors of the original. I know the colors are based on the sprite, but the darkness of the barrel and the shade of brown on the stock make it look inconsistent with the other weapon voxels. Looking at the shotgun voxel, which appears to be the only other one colored differently from its 2D counterpart.
ss+(2019-09-26+at+08.54.30).jpg
ss+(2019-09-26+at+08.54.30).jpg (14.59 KiB) Viewed 93 times
Those new Jacob's ladders. Just wow.
Base Profile Screenshot 2019.09.26 - 21.00.29.82.png
Base Profile Screenshot 2019.09.26 - 21.00.29.82.png (752.62 KiB) Viewed 93 times

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fgsfds
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Re: Blood Voxel Pack

Post by fgsfds » Sat Sep 28, 2019 8:11 pm

Well, it also looks closer to the HUD sprite, which is almost black, so I think the sprite's/voxel's colors are ok.

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