James "Shade" Wilson Doom maps

Off-topic discussion about anything in the universe and beyond which isn't Blood.
Post Reply
User avatar
Dead Reckoner
Still Kicking
Posts: 95
Joined: Thu Mar 21, 2019 9:24 pm
Location: The door between the worlds

James "Shade" Wilson Doom maps

Post by Dead Reckoner » Wed Oct 30, 2019 2:59 am

Mappack (for Doom 2):

https://www.doomworld.com/idgames/level ... f/dm2purge
Misc. Author Info : Level Designer for Q Studios currently working
on the project "Blood" to be published by Apogee.
These are the levels that earned me that
position :). These levels included I've designed
over a dozen levels for Doom 1 & 2.
The maps look bare when it comes to detail/visuals, but they are still fun to play. It's easy to tell they're made by someone who knows how to put together a good level and the quality is really high considering that these are from 1994/1995 - the most infamous years of Doom wads.

And another good single-map release for the first Doom:

https://www.doomworld.com/idgames/level ... f/fearless

Post Reply