Blood Prototypes Released!

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Hendricks266
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Blood Prototypes Released!

Post by Hendricks266 » Wed Mar 25, 2026 4:58 am

On 19 March 2026, prototype versions of Blood were published with PC versions of Blood: Refreshed Supply.

As a community member, I provided the majority of the Blood prototype builds and materials in the Vault, and offered feedback on the packaging of the contents.
  • I organized the raw materials, made sure everything playable was functioning, and submitted it to Nightdive for inclusion in the Vault.
  • I was originally entrusted with most of this data in 2014 and it took until now for the right opportunity and a cooperative rightsholder to release it.
  • I also provided the verified perfect and error-free disc images made from my personal copies that are now part of the included DOS version.
  • I reviewed the assembly of the museum contents and offered feedback to uphold the high standards of my own methodology, the majority of which was implemented.
  • Finally, I surgically redacted copyrighted placeholder assets in the prototype builds to ensure they could be published unencumbered.
I would like to offer the following acknowledgements.
  • Thanks to 3D Realms Entertainment, ApS for preserving and providing me with the 1994-11-03, 1995-01-16, 1995-12-08, and 1996-04-06 builds.
  • Thanks to BUILD Engine author Ken Silverman for the data from 1994-08-07 and 1996-10-06.
  • Thanks to Sunstorm Interactive level designer Shawn Swift for the 1997-06-11 version of his Cryptic Passage map Gothic Library, and MetHy for communicating with him.
  • Thanks to nukeykt and sirlemonhead for help defeating the copy protection on the 1995-12-08 and 1996-04-06 betas respectively.
  • Thanks to Lee Killough for writing and open-sourcing the original version of the FAKEDATE TSR.
Evan | Voidpoint Co-Founder | Ion Fury Technical Director | EDuke32 Senior Developer | Shadow Warrior: Deadly Kiss Restoration Director | 🇵🇷🇵🇱🇺🇸
https://linktr.ee/Hendricks266 | Community CV: https://wiki.eduke32.com/wiki/User:Hendricks266

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